asmrobot
2019-11-25 2aeab450471cb80b59002da7da80faf251a0c4f4
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
 
namespace RichCreator.Utility.Maps
{
 
 
    /// <summary>
    /// 移动优化级
    /// </summary>
    public enum MovePriority
    {
        Quantity,//数量集中为高优先级
        Nearly//近为高优先级
    }
}