using RichCreator.Utility.InputControl;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace RichCreator.Utility.Structs
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{
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/// <summary>
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/// 移动队列项
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/// </summary>
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public struct MoveQueueItem
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{
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public MoveQueueItem(HIDCode direction, Int32 distance)
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{
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this.Direction = direction;
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this.Distance = distance;
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}
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/// <summary>
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/// 方向
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/// </summary>
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public HIDCode Direction;
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/// <summary>
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/// 距离
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/// </summary>
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public Int32 Distance;
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}
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}
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