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| using System;
| using System.Collections.Generic;
| using System.Linq;
| using System.Text;
| using System.Threading.Tasks;
|
| namespace RichCreator.Utility.Structs
| {
| /// <summary>
| /// HSV Float型颜色数组项
| /// </summary>
| public class ZTHsvFloatColorArrayItem : ColorArrayItem
| {
| public ZTHsvFloatColorArrayItem(float hOffset,float sOffset,float vOffset,ZTPoint offset, ZTColor color):base(offset,color)
| {
|
| float h = 0, s = 0, v = 0;
| ColorUtils.RGBtoHSV(color.Red, color.Green, color.Blue, out h, out s, out v);
| MinHsv = new ZTHsvFloatColor(Math.Max(0,h - hOffset), Math.Max(0,s - sOffset), Math.Max(0,v - vOffset));
| MaxHsv= new ZTHsvFloatColor(Math.Min(1, h + hOffset), Math.Min(1, s + sOffset), Math.Min(1, v + vOffset));
| }
|
|
| public ZTHsvFloatColor MinHsv { get; private set; }
|
| public ZTHsvFloatColor MaxHsv { get; private set; }
|
| public override bool Compare(byte r, byte g, byte b)
| {
| float h = 0, s = 0, v = 0;
| ColorUtils.RGBtoHSV(r, g, b, out h, out s, out v);
| if (h >= MinHsv.H && h <= MaxHsv.H &&
| s >= MinHsv.S && s <= MaxHsv.S &&
| v >= MinHsv.V && v <= MaxHsv.V)
| {
| return true;
| }
| return false;
| }
|
| }
| }
|
|