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| using System;
| using System.Collections.Generic;
| using System.Linq;
| using System.Text;
| using System.Threading.Tasks;
|
| namespace RichCreator.Utility.Structs
| {
| /// <summary>
| /// 颜色
| /// </summary>
| public struct ZTColor
| {
| public ZTColor(ZTHsvColor hsv)
| {
| byte r, g, b;
| ColorUtils.HSVtoRGB(((float)hsv.H)/180, ((float)hsv.S)/255, ((float)hsv.V)/255, out r, out g, out b);
| this.Red = r;
| this.Green = g;
| this.Blue = b;
| }
|
| public ZTColor(byte red,byte green,byte blue)
| {
| this.Red = red;
| this.Green = green;
| this.Blue = blue;
| }
|
| public byte Red;
|
| public byte Green;
|
| public byte Blue;
|
|
| }
| }
|
|