<?xml version="1.0" encoding="utf-8"?>
|
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
<PropertyGroup>
|
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
<ProjectGuid>{E09F7843-63F9-49C9-A07A-5E63C36E5C8F}</ProjectGuid>
|
<OutputType>WinExe</OutputType>
|
<RootNamespace>RichCreator</RootNamespace>
|
<AssemblyName>RichCreator</AssemblyName>
|
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
|
<FileAlignment>512</FileAlignment>
|
<ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
|
<WarningLevel>4</WarningLevel>
|
<Deterministic>true</Deterministic>
|
<NuGetPackageImportStamp>
|
</NuGetPackageImportStamp>
|
</PropertyGroup>
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
<PlatformTarget>AnyCPU</PlatformTarget>
|
<DebugSymbols>true</DebugSymbols>
|
<DebugType>full</DebugType>
|
<Optimize>false</Optimize>
|
<OutputPath>bin\Debug\</OutputPath>
|
<DefineConstants>TRACE;DEBUG</DefineConstants>
|
<ErrorReport>prompt</ErrorReport>
|
<WarningLevel>4</WarningLevel>
|
</PropertyGroup>
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
<PlatformTarget>AnyCPU</PlatformTarget>
|
<DebugType>pdbonly</DebugType>
|
<Optimize>true</Optimize>
|
<OutputPath>bin\Release\</OutputPath>
|
<DefineConstants>TRACE</DefineConstants>
|
<ErrorReport>prompt</ErrorReport>
|
<WarningLevel>4</WarningLevel>
|
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
</PropertyGroup>
|
<PropertyGroup>
|
<ApplicationIcon>program.ico</ApplicationIcon>
|
</PropertyGroup>
|
<PropertyGroup>
|
<StartupObject>RichCreator.Startup</StartupObject>
|
</PropertyGroup>
|
<PropertyGroup>
|
<ApplicationManifest>app.manifest</ApplicationManifest>
|
</PropertyGroup>
|
<ItemGroup>
|
<Reference Include="Emgu.CV.UI, Version=4.1.0.3420, Culture=neutral, PublicKeyToken=7281126722ab4438, processorArchitecture=MSIL">
|
<HintPath>..\packages\EMGU.CV.4.1.0.3420\lib\net35\Emgu.CV.UI.dll</HintPath>
|
</Reference>
|
<Reference Include="Emgu.CV.World, Version=4.1.0.3420, Culture=neutral, PublicKeyToken=7281126722ab4438, processorArchitecture=MSIL">
|
<HintPath>..\packages\EMGU.CV.4.1.0.3420\lib\net35\Emgu.CV.World.dll</HintPath>
|
</Reference>
|
<Reference Include="Google.Protobuf, Version=3.9.0.0, Culture=neutral, PublicKeyToken=a7d26565bac4d604, processorArchitecture=MSIL">
|
<HintPath>..\packages\Google.Protobuf.3.9.0\lib\net45\Google.Protobuf.dll</HintPath>
|
</Reference>
|
<Reference Include="NLog, Version=4.0.0.0, Culture=neutral, PublicKeyToken=5120e14c03d0593c, processorArchitecture=MSIL">
|
<HintPath>..\packages\NLog.4.5.3\lib\net45\NLog.dll</HintPath>
|
</Reference>
|
<Reference Include="System" />
|
<Reference Include="System.Configuration" />
|
<Reference Include="System.Data" />
|
<Reference Include="System.Drawing" />
|
<Reference Include="System.IO.Compression" />
|
<Reference Include="System.Runtime.Serialization" />
|
<Reference Include="System.ServiceModel" />
|
<Reference Include="System.Transactions" />
|
<Reference Include="System.Web" />
|
<Reference Include="System.Windows.Forms" />
|
<Reference Include="System.Xml" />
|
<Reference Include="Microsoft.CSharp" />
|
<Reference Include="System.Core" />
|
<Reference Include="System.Xml.Linq" />
|
<Reference Include="System.Data.DataSetExtensions" />
|
<Reference Include="System.Net.Http" />
|
<Reference Include="System.Xaml">
|
<RequiredTargetFramework>4.0</RequiredTargetFramework>
|
</Reference>
|
<Reference Include="Tesseract, Version=3.3.0.0, Culture=neutral, processorArchitecture=MSIL">
|
<HintPath>..\packages\Tesseract.3.3.0\lib\net45\Tesseract.dll</HintPath>
|
</Reference>
|
<Reference Include="WindowsBase" />
|
<Reference Include="PresentationCore" />
|
<Reference Include="PresentationFramework" />
|
<Reference Include="ZedGraph, Version=5.1.7.430, Culture=neutral, PublicKeyToken=02a83cbd123fcd60, processorArchitecture=MSIL">
|
<HintPath>..\packages\ZedGraph.5.1.7\lib\net35-Client\ZedGraph.dll</HintPath>
|
</Reference>
|
<Reference Include="ZTImage, Version=2.1.16.0, Culture=neutral, processorArchitecture=MSIL">
|
<HintPath>..\packages\ZTImage.2.1.16\lib\net45\ZTImage.dll</HintPath>
|
</Reference>
|
<Reference Include="ZTImage.Log, Version=2.1.11.0, Culture=neutral, processorArchitecture=MSIL">
|
<HintPath>..\packages\ZTImage.Log.2.1.11\lib\net45\ZTImage.Log.dll</HintPath>
|
</Reference>
|
</ItemGroup>
|
<ItemGroup>
|
<ApplicationDefinition Include="App.xaml">
|
<Generator>MSBuild:Compile</Generator>
|
<SubType>Designer</SubType>
|
</ApplicationDefinition>
|
<Compile Include="..\Protocols\ProtocolHelper.cs">
|
<Link>Services\ProtocolHelper.cs</Link>
|
</Compile>
|
<Compile Include="..\Protocols\Richcreator.cs">
|
<Link>Services\Richcreator.cs</Link>
|
</Compile>
|
<Compile Include="Dnf\DnfRole.cs" />
|
<Compile Include="Dnf\IMiniMap.cs" />
|
<Compile Include="Dnf\MapInfo.cs" />
|
<Compile Include="Utilitys\GameUtils.cs" />
|
<Compile Include="Maps\Kalete\KaleteMap.cs" />
|
<Compile Include="Maps\Kalete\KaleteMiniMap.cs" />
|
<Compile Include="Maps\Lindong\LindongMiniMap.cs" />
|
<Compile Include="Maps\ShikongzhimenMapBase.cs" />
|
<Compile Include="Maps\Test\TestMap.cs" />
|
<Compile Include="Maps\SkillSetting\SkillSettingMap.cs" />
|
<Compile Include="Services\ServiceProvider.cs" />
|
<Compile Include="StateMachines\ChannelStateMachine.cs" />
|
<Compile Include="StateMachines\StateMachineBase.cs" />
|
<Compile Include="Utilitys\FuncUtils.cs" />
|
<Compile Include="G.cs" />
|
<Compile Include="Jobs\DNFJob.cs" />
|
<Compile Include="Jobs\JobBase.cs" />
|
<Compile Include="Jobs\JobMonitor.cs" />
|
<Compile Include="Maps\Lindong\OutOfBounds.cs" />
|
<Compile Include="Models\RunningModel.cs" />
|
<Compile Include="Models\RunningStep.cs" />
|
<Compile Include="StateMachines\KillMonsterStateMachine.cs" />
|
<Compile Include="Maps\Lindong\LindongMap.cs" />
|
<Compile Include="Models\RichCreatorConfig.cs" />
|
<Compile Include="Jobs\WeGameJob.cs" />
|
<Compile Include="Utilitys\AttackRectangle.cs" />
|
<Compile Include="ViewModels\ConfigViewModel.cs" />
|
<Compile Include="ViewModels\NotificationObject.cs" />
|
<Page Include="MainWindow.xaml">
|
<Generator>MSBuild:Compile</Generator>
|
<SubType>Designer</SubType>
|
</Page>
|
<Compile Include="App.xaml.cs">
|
<DependentUpon>App.xaml</DependentUpon>
|
<SubType>Code</SubType>
|
</Compile>
|
<Compile Include="MainWindow.xaml.cs">
|
<DependentUpon>MainWindow.xaml</DependentUpon>
|
<SubType>Code</SubType>
|
</Compile>
|
</ItemGroup>
|
<ItemGroup>
|
<Compile Include="Properties\AssemblyInfo.cs">
|
<SubType>Code</SubType>
|
</Compile>
|
<Compile Include="Properties\Resources.Designer.cs">
|
<AutoGen>True</AutoGen>
|
<DesignTime>True</DesignTime>
|
<DependentUpon>Resources.resx</DependentUpon>
|
</Compile>
|
<Compile Include="Properties\Settings.Designer.cs">
|
<AutoGen>True</AutoGen>
|
<DependentUpon>Settings.settings</DependentUpon>
|
<DesignTimeSharedInput>True</DesignTimeSharedInput>
|
</Compile>
|
<EmbeddedResource Include="Properties\Resources.resx">
|
<Generator>ResXFileCodeGenerator</Generator>
|
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
</EmbeddedResource>
|
<None Include="app.manifest" />
|
<None Include="configs\nlog.config">
|
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
</None>
|
<None Include="configs\RichCreator.config">
|
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
</None>
|
<None Include="configs\RunModel.config">
|
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
</None>
|
<None Include="packages.config" />
|
<None Include="Properties\Settings.settings">
|
<Generator>SettingsSingleFileGenerator</Generator>
|
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
|
</None>
|
</ItemGroup>
|
<ItemGroup>
|
<Resource Include="program.ico" />
|
</ItemGroup>
|
<ItemGroup>
|
<ProjectReference Include="..\RichCreator.Utility\RichCreator.Utility.csproj">
|
<Project>{ceeff4d3-cc6f-4afe-85fe-e590c87a9972}</Project>
|
<Name>RichCreator.Utility</Name>
|
</ProjectReference>
|
</ItemGroup>
|
<ItemGroup>
|
<Content Include="configs\lingdong.txt">
|
<SubType>Designer</SubType>
|
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
</Content>
|
<Content Include="configs\kalete.txt">
|
<SubType>Designer</SubType>
|
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
</Content>
|
</ItemGroup>
|
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
|
<PropertyGroup>
|
<ErrorText>这台计算机上缺少此项目引用的 NuGet 程序包。使用“NuGet 程序包还原”可下载这些程序包。有关更多信息,请参见 http://go.microsoft.com/fwlink/?LinkID=322105。缺少的文件是 {0}。</ErrorText>
|
</PropertyGroup>
|
<Error Condition="!Exists('..\packages\Tesseract.3.3.0\build\Tesseract.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Tesseract.3.3.0\build\Tesseract.targets'))" />
|
<Error Condition="!Exists('..\packages\EMGU.CV.4.1.0.3420\build\EMGU.CV.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\EMGU.CV.4.1.0.3420\build\EMGU.CV.targets'))" />
|
</Target>
|
<Import Project="..\packages\Tesseract.3.3.0\build\Tesseract.targets" Condition="Exists('..\packages\Tesseract.3.3.0\build\Tesseract.targets')" />
|
<Import Project="..\packages\EMGU.CV.4.1.0.3420\build\EMGU.CV.targets" Condition="Exists('..\packages\EMGU.CV.4.1.0.3420\build\EMGU.CV.targets')" />
|
</Project>
|