using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Data;
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using System.Windows.Documents;
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using System.Windows.Input;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using System.Windows.Shapes;
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namespace RichCreator.Editor.Tools
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{
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/// <summary>
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/// SerializeInput.xaml 的交互逻辑
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/// </summary>
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public partial class SerializeInput : Window
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{
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public SerializeInput()
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{
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InitializeComponent();
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}
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public Int32 ThresholdValue { get; set; }
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public string ColorString { get; set; }
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private void Button_Click(object sender, RoutedEventArgs e)
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{
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this.ColorString = this.InputString.Text.Trim();
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if (string.IsNullOrEmpty(this.ColorString))
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{
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MessageBox.Show("请输入要反序列的字符串");
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return;
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}
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this.DialogResult = true;
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}
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}
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}
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