asmrobot
2019-11-25 2aeab450471cb80b59002da7da80faf251a0c4f4
src/RichCreator/Maps/Lindong/LindongMap.cs
@@ -33,26 +33,26 @@
        /// NextIndex=-2,出错
        /// </summary>
        private static readonly HouseInfo[] Houses = new HouseInfo[] {
            new HouseInfo (0 ,MapType.Lingdong,false,new HIDCode[] { HIDCode.A,HIDCode.D,HIDCode.X},null),
            new HouseInfo (1 ,MapType.Lingdong,false,new HIDCode[] { HIDCode.A,HIDCode.D,HIDCode.X},null),
            new HouseInfo (2 ,MapType.Lingdong,false,new HIDCode[] { HIDCode.A,HIDCode.D,HIDCode.X},null),
            new HouseInfo (3 ,MapType.Lingdong,false,new HIDCode[] { HIDCode.A,HIDCode.D,HIDCode.X},null),
            new HouseInfo (4 ,MapType.Lingdong,false,new HIDCode[] { HIDCode.A,HIDCode.D,HIDCode.X},null),
            new HouseInfo (5 ,MapType.Lingdong,false,new HIDCode[] { HIDCode.A,HIDCode.D,HIDCode.X},null),
            new HouseInfo (6 ,MapType.Lingdong,false,new HIDCode[] { HIDCode.A,HIDCode.D,HIDCode.X},null),
            new HouseInfo (7 ,MapType.Lingdong,false,new HIDCode[] { HIDCode.A,HIDCode.D,HIDCode.X},null),
            new HouseInfo (8 ,MapType.Lingdong,false,new HIDCode[] { HIDCode.A,HIDCode.D,HIDCode.X},null),
            new HouseInfo (9 ,MapType.Lingdong,false,new HIDCode[] { HIDCode.A,HIDCode.D,HIDCode.X},null),
            new HouseInfo (10,MapType.Lingdong,false,new HIDCode[] { HIDCode.A,HIDCode.D,HIDCode.X},null),
            new HouseInfo (11,MapType.Lingdong,false,new HIDCode[] { HIDCode.A,HIDCode.D,HIDCode.X},null),
            new HouseInfo (12,MapType.Lingdong,false,new HIDCode[] { HIDCode.A,HIDCode.D,HIDCode.X},null),
            new HouseInfo (13,MapType.Lingdong,false,new HIDCode[] { HIDCode.A,HIDCode.D,HIDCode.X},null),
            new HouseInfo (14,MapType.Lingdong,false,new HIDCode[] { HIDCode.A,HIDCode.D,HIDCode.X},null),
            new HouseInfo (15,MapType.Lingdong,true ,new HIDCode[] { HIDCode.A,HIDCode.D,HIDCode.X},null),
            new HouseInfo (16,MapType.Lingdong,false,new HIDCode[] { HIDCode.A,HIDCode.D,HIDCode.X},null),
            new HouseInfo (17,MapType.Lingdong,false,new HIDCode[] { HIDCode.A,HIDCode.D,HIDCode.X},null),
            new HouseInfo (18,MapType.Lingdong,false,new HIDCode[] { HIDCode.A,HIDCode.D,HIDCode.X},null),
            new HouseInfo (19,MapType.Lingdong,false,new HIDCode[] { HIDCode.A,HIDCode.D,HIDCode.X},null)
            new HouseInfo (0 ,MapType.Lingdong,false,new HIDCode[] { HIDCode.A,HIDCode.D,HIDCode.X},null,-1),
            new HouseInfo (1 ,MapType.Lingdong,false,new HIDCode[] { HIDCode.A,HIDCode.D,HIDCode.X},null,-1),
            new HouseInfo (2 ,MapType.Lingdong,false,new HIDCode[] { HIDCode.A,HIDCode.D,HIDCode.X},null,-1),
            new HouseInfo (3 ,MapType.Lingdong,false,new HIDCode[] { HIDCode.A,HIDCode.D,HIDCode.X},null,-1),
            new HouseInfo (4 ,MapType.Lingdong,false,new HIDCode[] { HIDCode.A,HIDCode.D,HIDCode.X},null,-1),
            new HouseInfo (5 ,MapType.Lingdong,false,new HIDCode[] { HIDCode.A,HIDCode.D,HIDCode.X},null,-1),
            new HouseInfo (6 ,MapType.Lingdong,false,new HIDCode[] { HIDCode.A,HIDCode.D,HIDCode.X},null,-1),
            new HouseInfo (7 ,MapType.Lingdong,false,new HIDCode[] { HIDCode.A,HIDCode.D,HIDCode.X},null,-1),
            new HouseInfo (8 ,MapType.Lingdong,false,new HIDCode[] { HIDCode.A,HIDCode.D,HIDCode.X},null,-1),
            new HouseInfo (9 ,MapType.Lingdong,false,new HIDCode[] { HIDCode.A,HIDCode.D,HIDCode.X},null,-1),
            new HouseInfo (10,MapType.Lingdong,false,new HIDCode[] { HIDCode.A,HIDCode.D,HIDCode.X},null,-1),
            new HouseInfo (11,MapType.Lingdong,false,new HIDCode[] { HIDCode.A,HIDCode.D,HIDCode.X},null,-1),
            new HouseInfo (12,MapType.Lingdong,false,new HIDCode[] { HIDCode.A,HIDCode.D,HIDCode.X},null,-1),
            new HouseInfo (13,MapType.Lingdong,false,new HIDCode[] { HIDCode.A,HIDCode.D,HIDCode.X},null,-1),
            new HouseInfo (14,MapType.Lingdong,false,new HIDCode[] { HIDCode.A,HIDCode.D,HIDCode.X},null,-1),
            new HouseInfo (15,MapType.Lingdong,true ,new HIDCode[] { HIDCode.A,HIDCode.D,HIDCode.X},null,-1),
            new HouseInfo (16,MapType.Lingdong,false,new HIDCode[] { HIDCode.A,HIDCode.D,HIDCode.X},null,-1),
            new HouseInfo (17,MapType.Lingdong,false,new HIDCode[] { HIDCode.A,HIDCode.D,HIDCode.X},null,-1),
            new HouseInfo (18,MapType.Lingdong,false,new HIDCode[] { HIDCode.A,HIDCode.D,HIDCode.X},null,-1),
            new HouseInfo (19,MapType.Lingdong,false,new HIDCode[] { HIDCode.A,HIDCode.D,HIDCode.X},null,-1)
        };
        
        private Int32 runningStep = RunningStep.None;