| | |
| | | /// NextIndex=-2,出错 |
| | | /// </summary> |
| | | private static readonly HouseInfo[] Houses = new HouseInfo[] { |
| | | new HouseInfo (0 ,MapType.Lingdong,false,new HIDCode[] { HIDCode.A,HIDCode.D,HIDCode.X},null), |
| | | new HouseInfo (1 ,MapType.Lingdong,false,new HIDCode[] { HIDCode.A,HIDCode.D,HIDCode.X},null), |
| | | new HouseInfo (2 ,MapType.Lingdong,false,new HIDCode[] { HIDCode.A,HIDCode.D,HIDCode.X},null), |
| | | new HouseInfo (3 ,MapType.Lingdong,false,new HIDCode[] { HIDCode.A,HIDCode.D,HIDCode.X},null), |
| | | new HouseInfo (4 ,MapType.Lingdong,false,new HIDCode[] { HIDCode.A,HIDCode.D,HIDCode.X},null), |
| | | new HouseInfo (5 ,MapType.Lingdong,false,new HIDCode[] { HIDCode.A,HIDCode.D,HIDCode.X},null), |
| | | new HouseInfo (6 ,MapType.Lingdong,false,new HIDCode[] { HIDCode.A,HIDCode.D,HIDCode.X},null), |
| | | new HouseInfo (7 ,MapType.Lingdong,false,new HIDCode[] { HIDCode.A,HIDCode.D,HIDCode.X},null), |
| | | new HouseInfo (8 ,MapType.Lingdong,false,new HIDCode[] { HIDCode.A,HIDCode.D,HIDCode.X},null), |
| | | new HouseInfo (9 ,MapType.Lingdong,false,new HIDCode[] { HIDCode.A,HIDCode.D,HIDCode.X},null), |
| | | new HouseInfo (10,MapType.Lingdong,false,new HIDCode[] { HIDCode.A,HIDCode.D,HIDCode.X},null), |
| | | new HouseInfo (11,MapType.Lingdong,false,new HIDCode[] { HIDCode.A,HIDCode.D,HIDCode.X},null), |
| | | new HouseInfo (12,MapType.Lingdong,false,new HIDCode[] { HIDCode.A,HIDCode.D,HIDCode.X},null), |
| | | new HouseInfo (13,MapType.Lingdong,false,new HIDCode[] { HIDCode.A,HIDCode.D,HIDCode.X},null), |
| | | new HouseInfo (14,MapType.Lingdong,false,new HIDCode[] { HIDCode.A,HIDCode.D,HIDCode.X},null), |
| | | new HouseInfo (15,MapType.Lingdong,true ,new HIDCode[] { HIDCode.A,HIDCode.D,HIDCode.X},null), |
| | | new HouseInfo (16,MapType.Lingdong,false,new HIDCode[] { HIDCode.A,HIDCode.D,HIDCode.X},null), |
| | | new HouseInfo (17,MapType.Lingdong,false,new HIDCode[] { HIDCode.A,HIDCode.D,HIDCode.X},null), |
| | | new HouseInfo (18,MapType.Lingdong,false,new HIDCode[] { HIDCode.A,HIDCode.D,HIDCode.X},null), |
| | | new HouseInfo (19,MapType.Lingdong,false,new HIDCode[] { HIDCode.A,HIDCode.D,HIDCode.X},null) |
| | | new HouseInfo (0 ,MapType.Lingdong,false,new HIDCode[] { HIDCode.A,HIDCode.D,HIDCode.X},null,-1), |
| | | new HouseInfo (1 ,MapType.Lingdong,false,new HIDCode[] { HIDCode.A,HIDCode.D,HIDCode.X},null,-1), |
| | | new HouseInfo (2 ,MapType.Lingdong,false,new HIDCode[] { HIDCode.A,HIDCode.D,HIDCode.X},null,-1), |
| | | new HouseInfo (3 ,MapType.Lingdong,false,new HIDCode[] { HIDCode.A,HIDCode.D,HIDCode.X},null,-1), |
| | | new HouseInfo (4 ,MapType.Lingdong,false,new HIDCode[] { HIDCode.A,HIDCode.D,HIDCode.X},null,-1), |
| | | new HouseInfo (5 ,MapType.Lingdong,false,new HIDCode[] { HIDCode.A,HIDCode.D,HIDCode.X},null,-1), |
| | | new HouseInfo (6 ,MapType.Lingdong,false,new HIDCode[] { HIDCode.A,HIDCode.D,HIDCode.X},null,-1), |
| | | new HouseInfo (7 ,MapType.Lingdong,false,new HIDCode[] { HIDCode.A,HIDCode.D,HIDCode.X},null,-1), |
| | | new HouseInfo (8 ,MapType.Lingdong,false,new HIDCode[] { HIDCode.A,HIDCode.D,HIDCode.X},null,-1), |
| | | new HouseInfo (9 ,MapType.Lingdong,false,new HIDCode[] { HIDCode.A,HIDCode.D,HIDCode.X},null,-1), |
| | | new HouseInfo (10,MapType.Lingdong,false,new HIDCode[] { HIDCode.A,HIDCode.D,HIDCode.X},null,-1), |
| | | new HouseInfo (11,MapType.Lingdong,false,new HIDCode[] { HIDCode.A,HIDCode.D,HIDCode.X},null,-1), |
| | | new HouseInfo (12,MapType.Lingdong,false,new HIDCode[] { HIDCode.A,HIDCode.D,HIDCode.X},null,-1), |
| | | new HouseInfo (13,MapType.Lingdong,false,new HIDCode[] { HIDCode.A,HIDCode.D,HIDCode.X},null,-1), |
| | | new HouseInfo (14,MapType.Lingdong,false,new HIDCode[] { HIDCode.A,HIDCode.D,HIDCode.X},null,-1), |
| | | new HouseInfo (15,MapType.Lingdong,true ,new HIDCode[] { HIDCode.A,HIDCode.D,HIDCode.X},null,-1), |
| | | new HouseInfo (16,MapType.Lingdong,false,new HIDCode[] { HIDCode.A,HIDCode.D,HIDCode.X},null,-1), |
| | | new HouseInfo (17,MapType.Lingdong,false,new HIDCode[] { HIDCode.A,HIDCode.D,HIDCode.X},null,-1), |
| | | new HouseInfo (18,MapType.Lingdong,false,new HIDCode[] { HIDCode.A,HIDCode.D,HIDCode.X},null,-1), |
| | | new HouseInfo (19,MapType.Lingdong,false,new HIDCode[] { HIDCode.A,HIDCode.D,HIDCode.X},null,-1) |
| | | }; |
| | | |
| | | private Int32 runningStep = RunningStep.None; |