src/RichCreator/Utilitys/AttackRectangle.cs
@@ -6,6 +6,8 @@ using System.Linq; using System.Text; using System.Threading.Tasks; using RichCreator.Utility.Skills; using RichCreator.Utility.Maps; namespace RichCreator.Utilitys { @@ -340,15 +342,6 @@ } } /// <summary> /// 移动优化级 /// </summary> public enum MovePriority { Quantity,//数量集中为高优先级 Nearly//近为高优先级 }