src/RichCreator.Utility/Skills/SkillQueue.cs
@@ -14,8 +14,6 @@ public class SkillQueue { private List<SKillCallTime> callTimes = new List<SKillCallTime>();//可调用的技能列表 private SkillInfo lastSkill = null;//最后一个调用的技能 private DateTime lastSkillCallTime = DateTime.MinValue;//最后一个技能的调用时间 public SkillQueue() { @@ -102,7 +100,7 @@ { callTime = callTimes[i]; double dimMS = (DateTime.Now - callTime.LastCallTime).TotalMilliseconds; if (dimMS > (callTime.Skill.WaitTime * 1000)) if (dimMS > (callTime.Skill.CDTime * 1000)) { //已经过了技能等待时间 if (!callTime.IsOnce || callTime.CallCount <= 0)