src/RichCreator.Utility/Structs/ZTLine.cs
@@ -19,15 +19,15 @@ this.Y = y; this.Length = length; } public Int32 X; public Int32 X { get; set; } public Int32 Y; public Int32 Y { get; set; } public Int32 Length; public Int32 Length { get; set; } public static bool operator ==(ZTLine a, ZTLine b) { if (a.X == b.X && a.Y == b.Y && a.Length == b.Length) if ((a.X == b.X && a.Y == b.Y && a.Length == b.Length)) { return true; }