using RichCreator.Utility.Structs;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
namespace RichCreator.Maps
{
///
/// 地图信息
///
public abstract class MapInfo
{
///
/// 地图名称
///
public string MapName { get; set; }
///
/// 开始刷图
///
///
public abstract bool Start(ZTRectangle gameRect, CancellationToken cancellationToken, Int32 runningStep);
}
}