using RichCreator.Utility.Structs; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading; using System.Threading.Tasks; namespace RichCreator.Maps { /// /// 地图信息 /// public abstract class MapInfo { /// /// 地图名称 /// public string MapName { get; set; } /// /// 开始刷图 /// /// public abstract bool Start(ZTRectangle gameRect, CancellationToken cancellationToken, Int32 runningStep); } }