using RichCreator.Utility.InputControl; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace RichCreator.Utility.Structs { /// /// 移动队列项 /// public struct MoveQueueItem { public MoveQueueItem(HIDCode direction, Int32 distance) { this.Direction = direction; this.Distance = distance; } /// /// 方向 /// public HIDCode Direction; /// /// 距离 /// public Int32 Distance; } }