using RichCreator.Utility.InputControl;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace RichCreator.Utility.Structs
{
///
/// 移动队列项
///
public struct MoveQueueItem
{
public MoveQueueItem(HIDCode direction, Int32 distance)
{
this.Direction = direction;
this.Distance = distance;
}
///
/// 方向
///
public HIDCode Direction;
///
/// 距离
///
public Int32 Distance;
}
}