using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace RichCreator.Editor.Utils { public struct ZTRect { public ZTRect(System.Drawing.Rectangle rect, float score, Int32 classID) { this.Rect = rect; this.Score = score; this.ClassID = classID; } public System.Drawing.Rectangle Rect; public float Score; public Int32 ClassID; } }